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I Just Bought...

7,433 posts · page 216 of 248

post #6,451
07 June 2009, 17:38 UTC#6,451
Yeah, Marc. Let's fist fight!

I took it as you trying to equivocate the two games is all. Which you could do better than I could seeing as you've played both while I haven't.

Now, if Saints Row allowed me to blow up every single building or landscape and essentially re-create my own map based on anything I desire, then I'd be with you. That's the appeal of RFG for me. The fact that no two games will ever be played the same, and that the whole concept of having strict parameters for what's reachable and explorable be destroyed is a new idea. It's not "We have this immovable wall, and this invisible wall. We have this hallway, and you have to go this way to get to this place." It's completely decided by the player, and that's really the appeal for me. The control over my environment to achieve minor things like getting a different weapon on my own terms. There's a sniper rifle at the top of the tower. Do I climb the ladder? Do I use a jet pack? Do I hammer the tower to the ground and make it come to me? Do I destroy everything around it and climb that to get to it?

I like the options and the possibilities. It's refreshing.
post #6,452
07 June 2009, 18:28 UTC#6,452
QUOTE(Dex @ Jun 7 2009, 07:38 AM) [snapback]550920[/snapback]

1/4 of an Oz of skunk.

Trying to knock it on the head but this is purely to smoke before I got to bed, as I cant sleep at night. The only way to turn off my brain is to temporarily destroy it.


destroy?

dramatic much :tongue:
post #6,454
07 June 2009, 18:37 UTC#6,454
I Just went and got Red faction, it seems to play alot like saints row.
post #6,455
07 June 2009, 18:52 UTC#6,455
I just bought saints row, wanted to play Red Faction but it was cheaper to get this instead.
post #6,456
07 June 2009, 18:54 UTC#6,456
QUOTE(Dex @ Jun 7 2009, 05:38 AM) [snapback]550920[/snapback]

1/4 of an Oz of skunk.

Trying to knock it on the head but this is purely to smoke before I got to bed, as I cant sleep at night. The only way to turn off my brain is to temporarily destroy it.


whats a quad cost over there, out of curiosity.
post #6,457
07 June 2009, 19:15 UTC#6,457
QUOTE(corus @ Jun 7 2009, 07:52 PM) [snapback]550954[/snapback]

I just bought saints row, wanted to play Red Faction but it was cheaper to get this instead.

I got Red Row, but it's really similar to Saint's Faction. Kinda shit tbh.
post #6,458
07 June 2009, 19:49 UTC#6,458



QUOTE(Funk Master Steven @ Jun 7 2009, 07:28 PM) [snapback]550950[/snapback]

QUOTE(Dex @ Jun 7 2009, 07:38 AM) [snapback]550920[/snapback]

1/4 of an Oz of skunk.

Trying to knock it on the head but this is purely to smoke before I got to bed, as I cant sleep at night. The only way to turn off my brain is to temporarily destroy it.


destroy?

dramatic much :tongue:


Npt really. To sleep I either have to wait till my body is exhausted, take zanex or tablets that cause drowsiness or smoke myself into a coma.

QUOTE(jonb @ Jun 7 2009, 07:54 PM) [snapback]550955[/snapback]

QUOTE(Dex @ Jun 7 2009, 05:38 AM) [snapback]550920[/snapback]

1/4 of an Oz of skunk.

Trying to knock it on the head but this is purely to smoke before I got to bed, as I cant sleep at night. The only way to turn off my brain is to temporarily destroy it.


whats a quad cost over there, out of curiosity.


I paid £40 this time, chucked it on the scales and it's 6 grams altogether. But often I'll pay £50 for better shit thats usually on.
post #6,459
07 June 2009, 20:35 UTC#6,459
QUOTE(Ray @ Jun 7 2009, 05:38 PM) [snapback]550946[/snapback]

Yeah, Marc. Let's fist fight!

I took it as you trying to equivocate the two games is all. Which you could do better than I could seeing as you've played both while I haven't.

Now, if Saints Row allowed me to blow up every single building or landscape and essentially re-create my own map based on anything I desire, then I'd be with you. That's the appeal of RFG for me. The fact that no two games will ever be played the same, and that the whole concept of having strict parameters for what's reachable and explorable be destroyed is a new idea. It's not "We have this immovable wall, and this invisible wall. We have this hallway, and you have to go this way to get to this place." It's completely decided by the player, and that's really the appeal for me. The control over my environment to achieve minor things like getting a different weapon on my own terms. There's a sniper rifle at the top of the tower. Do I climb the ladder? Do I use a jet pack? Do I hammer the tower to the ground and make it come to me? Do I destroy everything around it and climb that to get to it?

I like the options and the possibilities. It's refreshing.


I didnt know anything about this game until I played it for a couple of hours yesterday, nore had I played any of the previous Red Faction games so im not one of these people to get wrapped up in all the hype. but from playing it I never relised you could destory the whole landscape and create a new map, I must not of unlocked that feature yet, that does sound cool though got a video link? I placed C4 on one of the many unclimible hills, well slight slopes the charcter seems to slip down annoyingly unless following a correct path/road, you know the ones and when I pressed the detenate button...Boom!! nothing happend. was no damage to landscape...it must of glitched or something?

I only was able to knock down the placed buildings/werehouses dotted around the map, which for me breaking down mulitible times will only get boring after awhile, I do understand some people like to play a game for months on end doing the same stuff over and over, and most people will argue this game has so much reply value because of this 'new' feature but they are quick to say this with it only being released this weekend. not that I ever said this game had no reply vaule, that was just thrown in there as a defence move when I mentiond the enegin (Havok) is used from another game by the same developers (THQ & Volition) it speaks for itself as in Saints Row storyline you are trying to take down the Ultor Corporation, the very same Ultor Corporation that you're fighting aganst in Red Faction...

anyway this feature isnt strong enough for me to be as amazed as some of you are about it, I will get it when its not full price, because like I said its just saints row on mars weather you like it or not, but if you ever get tied of this game id sugest you check out boom blox, you can knock over asmany makeshift buildings as you like. its fun Image file not present in the recovered backup
post #6,461
07 June 2009, 21:05 UTC#6,461
Lulz at your analysis.

You're wrong. You can dislike the game, that's cool. But, you can't deny that this game's taking bold steps. It may not be perfect, but it's not the same shit that's been done to death over the last decade with throwaway titles like Saints Row. I don't think you quite understand what's going on with the physics in the game. If you don't get what's so impressive about it, then you really haven't experienced it enough to respect what they've accomplished. When the developers first applied the physics engine to the game, all of the structures in their test map fell to the ground because they weren't structurally sound. They had to create every building in a way that matched the game's physics. It's not like other games where there's a stock "built" structure, and a stock "destroyed" structure. There's no "before" map and "after" map. There are the components to the map there, and the player decides what happens to them during the game.

It's giving the player control of the environment around them more than any other game before it. Your arguments about hills and mis-pressing buttons are nit-picky. And, as far as it being the "game of the moment," I'm pretty much the only person on my full friends' list who has the game. :sad: There was no midnight release for the game here, AND the majority of the people I've talked to online have talked about being a fan of the franchise since its Playstation incarnations. Like myself, and Liam.

You should get back on it and play some more.
post #6,462
07 June 2009, 21:11 UTC#6,462
If you can kick someone in the head and they fall down that's all the physics I need.
post #6,463
07 June 2009, 23:53 UTC#6,463
QUOTE(Ray @ Jun 7 2009, 09:05 PM) [snapback]550970[/snapback]

You're wrong. You can dislike the game, ect ect ect


you're american, everyone else is always wrong. I never said I didnt like the game at all, quote me on that ray, everything I said was true, but please explaine how am I wrong when you can clearly see its the havok/saints row engin in gameplay, and if you cant then you have no reason to battle my statement in the first place. im not confused about how buildings are built in the game, I can see that, whats this about miss pressing button incorrectly? I never mentiond any of this, this is all your own imnotbackingdown bullshit along with being able to detory the whole landscape, link to video?...you need to back up your own hype and statements before you try counter mine without knowledge of what you're speaking about in the first place.

im off to fly a UFO around a city.


edit:
External image not preserved — inspect source: http://image.ebuyer.com/UK/P0159393_C0000004_P0000000.jpg
post #6,466
08 June 2009, 00:45 UTC#6,466
That t-shirt is awesome. I have no idea what it's promoting or who it's made by, but I want one.

And lulz at my bullish American attitude! I'M A BADASS. HEADSTRONG, I'LL TAKE YOU ON! HEADSTRONG I'LL TAKE ON ANYONE! Image file not present in the recovered backup
post #6,467
08 June 2009, 07:39 UTC#6,467
it's oldskool member matt from shibati's band. small world :0
post #6,468
08 June 2009, 07:47 UTC#6,468
QUOTE(Medieval @ Jun 7 2009, 06:53 PM) [snapback]550985[/snapback]

QUOTE(Ray @ Jun 7 2009, 09:05 PM) [snapback]550970[/snapback]

You're wrong.


you're american, everyone else is always wrong.


amen brother
post #6,470
08 June 2009, 11:33 UTC#6,470
M
A
O
A
M

MAOAM!
post #6,472
09 June 2009, 15:55 UTC#6,472
I thought that game was horrible.
post #6,473
09 June 2009, 16:49 UTC#6,473
havnt played it yet, the trailer looks alright, shooting down terminators in the future is all I ask for, im not expecting a ground breaking game.
post #6,474
09 June 2009, 17:08 UTC#6,474
Plays alot like saints row.
post #6,475
09 June 2009, 17:11 UTC#6,475
QUOTE(Skipper @ Jun 9 2009, 05:08 PM) [snapback]551211[/snapback]

Plays alot like gears of war.


yeah I know alot of games share the same engine these days.
post #6,477
09 June 2009, 20:33 UTC#6,477
actually it plays just like gears. except epically short and not many actions to use. you mainly just get to duck and shoot. I wasn't expecting a ground breaking game either, but it was just too much to try and bare.
post #6,478
09 June 2009, 20:44 UTC#6,478
QUOTE(Skipper @ Jun 9 2009, 06:08 PM) [snapback]551211[/snapback]

Plays alot like saints row.


I nearly said this earlier haha.
post #6,479
09 June 2009, 21:52 UTC#6,479
QUOTE(Davey Rotten @ Jun 9 2009, 08:33 PM) [snapback]551225[/snapback]

actually it plays just like gears. except epically short and not many actions to use. you mainly just get to duck and shoot. I wasn't expecting a ground breaking game either, but it was just too much to try and bare.


sounds good to me, not really into epicly long games so this is just a pick up and play :happy:

QUOTE(corus @ Jun 9 2009, 08:44 PM) [snapback]551229[/snapback]

QUOTE(Skipper @ Jun 9 2009, 06:08 PM) [snapback]551211[/snapback]

Plays alot like saints row.


I nearly said this earlier haha.


well arnt you clever Image file not present in the recovered backup
post #6,480
09 June 2009, 21:55 UTC#6,480
maybe you'll like it then =]