Forum index / Gaming / Nintendo Revolution Controller Revealed

Nintendo Revolution Controller Revealed

83 posts · page 2 of 3

post #31
17 September 2005, 15:07 UTC#31
You don't have to play the nes games then.

Nes gaming would'nt be the same if they changed it to much, plus there are so many addons planned like this one:

user posted image
post #32
17 September 2005, 15:11 UTC#32
I think it will be kinda cool....like all controllers it will have its ups and downs.....
post #33
17 September 2005, 20:13 UTC#33
I hope they price the rev. fairly cheaper than the others.......
post #34
17 September 2005, 20:24 UTC#34
QUOTE(Nuggeto @ Sep 17 2005, 08:13 PM)
I hope they price the rev. fairly cheaper than the others.......
[right][snapback]177874[/snapback][/right]


Surely they will figure out that if they dont, most people are ganna easily pick the compettion over them easily for a sake of a few pounds.
post #35
17 September 2005, 20:33 UTC#35
QUOTE(Nico @ Sep 17 2005, 03:01 PM)
NES CONTROLLER!!! I was just thinking that.  Fuck that!  The amount of blisters n painful hands I used to get afer hours of gaming with a plastic rectangular brick sucked ass.  Controller edges have to be moulded.
[right][snapback]177656[/snapback][/right]


yeah it felt like playing with a fucking brick

thats why I dig ps2, they didn't try to fuck with a good thing, they added analog sticks and that was it with them, and there controllers still kick ass

I don't need a button to control my characters boner

or do I?
post #36
17 September 2005, 20:42 UTC#36
QUOTE(funk master steven @ Sep 17 2005, 02:33 PM)
QUOTE(Nico @ Sep 17 2005, 03:01 PM)
NES CONTROLLER!!! I was just thinking that.  Fuck that!  The amount of blisters n painful hands I used to get afer hours of gaming with a plastic rectangular brick sucked ass.  Controller edges have to be moulded.
[right][snapback]177656[/snapback][/right]


yeah it felt like playing with a fucking brick

thats why I dig ps2, they didn't try to fuck with a good thing, they added analog sticks and that was it with them, and there controllers still kick ass

I don't need a button to control my characters boner

or do I?
[right][snapback]177890[/snapback][/right]


The way you control games now actually IS broken. We now have technology that can depict almost hyper-naturalistic scenes. The graphical and aural capabilities of these new systems is incredible. However, the way we control these hyper-representational games is so far behind where it should be. Using the standard two analog stick controller is now far more limiting than it should be, it is akin to telling someone where to move instead of actually moving yourself, it is two or three generations removed from what is happening on screen.

example: I want a character to move right. In the current landscape of console control we only have the ability to indirectly influence the action. The character moves right when your thumb moves a joystick to the right, or your character jumps when you press the jump button. You are suggesting what is to happen on screen... although this form of control is very responsive and old hat for many people.

... but if games now have the ability to present an artificial reality that corresponds fairly close to 1:1 with real life (visuals, audio, physics... etc.) then don't you think there should be a new form of control?

If you don't like the Nintendo controller on aesthetical grounds then that is one thing, but the concept is far advanced. If the standard control scheme sticks throughout this generation of consoles... and even in to the next, then the gaming industry will be stuck in creative rut. You have all this ability to create these worlds, but the way you interact with them is archaic and far too rigid.

So, congratulations to Nintendo. If not for the new controller design, then for the actual idea and concept that other developers will be looking at in the future.
post #37
17 September 2005, 20:45 UTC#37
QUOTE(Nuggeto @ Sep 17 2005, 08:42 PM)
QUOTE(funk master steven @ Sep 17 2005, 02:33 PM)
QUOTE(Nico @ Sep 17 2005, 03:01 PM)
NES CONTROLLER!!! I was just thinking that.  Fuck that!  The amount of blisters n painful hands I used to get afer hours of gaming with a plastic rectangular brick sucked ass.  Controller edges have to be moulded.
[right][snapback]177656[/snapback][/right]


yeah it felt like playing with a fucking brick

thats why I dig ps2, they didn't try to fuck with a good thing, they added analog sticks and that was it with them, and there controllers still kick ass

I don't need a button to control my characters boner

or do I?
[right][snapback]177890[/snapback][/right]


example: I want a character to move right. In the current landscape of console control we only have the ability to indirectly influence the action. The character moves right when your thumb moves a joystick to the right, or your character jumps when you press the jump button. You are suggesting what is to happen on screen... although this form of control is very responsive and old hat for many people.

[right][snapback]177901[/snapback][/right]


Am I the only one that thinks that sounds like aload of shit? biggrin.gif
post #38
17 September 2005, 20:47 UTC#38
QUOTE(skipper @ Sep 17 2005, 02:45 PM)
QUOTE(Nuggeto @ Sep 17 2005, 08:42 PM)
QUOTE(funk master steven @ Sep 17 2005, 02:33 PM)
QUOTE(Nico @ Sep 17 2005, 03:01 PM)
NES CONTROLLER!!! I was just thinking that.  Fuck that!  The amount of blisters n painful hands I used to get afer hours of gaming with a plastic rectangular brick sucked ass.  Controller edges have to be moulded.
[right][snapback]177656[/snapback][/right]


yeah it felt like playing with a fucking brick

thats why I dig ps2, they didn't try to fuck with a good thing, they added analog sticks and that was it with them, and there controllers still kick ass

I don't need a button to control my characters boner

or do I?
[right][snapback]177890[/snapback][/right]


example: I want a character to move right. In the current landscape of console control we only have the ability to indirectly influence the action. The character moves right when your thumb moves a joystick to the right, or your character jumps when you press the jump button. You are suggesting what is to happen on screen... although this form of control is very responsive and old hat for many people.

[right][snapback]177901[/snapback][/right]


Am I the only one that thinks that sounds like aload of shit? biggrin.gif
[right][snapback]177905[/snapback][/right]

How so?
post #39
17 September 2005, 20:50 UTC#39
Because u r controlling it....wihtout u there, and without telling it what to do its not doing it. And your doing more than suggesting for your character to jump...your telling it to jump and it will jump....your not ganan press jump and it say nah I think I will roll.
post #40
17 September 2005, 20:52 UTC#40
QUOTE(Nuggeto @ Sep 17 2005, 08:42 PM)
QUOTE(funk master steven @ Sep 17 2005, 02:33 PM)
QUOTE(Nico @ Sep 17 2005, 03:01 PM)
NES CONTROLLER!!! I was just thinking that.  Fuck that!  The amount of blisters n painful hands I used to get afer hours of gaming with a plastic rectangular brick sucked ass.  Controller edges have to be moulded.
[right][snapback]177656[/snapback][/right]


yeah it felt like playing with a fucking brick

thats why I dig ps2, they didn't try to fuck with a good thing, they added analog sticks and that was it with them, and there controllers still kick ass

I don't need a button to control my characters boner

or do I?
[right][snapback]177890[/snapback][/right]


The way you control games now actually IS broken. We now have technology that can depict almost hyper-naturalistic scenes. The graphical and aural capabilities of these new systems is incredible. However, the way we control these hyper-representational games is so far behind where it should be. Using the standard two analog stick controller is now far more limiting than it should be, it is akin to telling someone where to move instead of actually moving yourself, it is two or three generations removed from what is happening on screen.

example: I want a character to move right. In the current landscape of console control we only have the ability to indirectly influence the action. The character moves right when your thumb moves a joystick to the right, or your character jumps when you press the jump button. You are suggesting what is to happen on screen... although this form of control is very responsive and old hat for many people.

... but if games now have the ability to present an artificial reality that corresponds fairly close to 1:1 with real life (visuals, audio, physics... etc.) then don't you think there should be a new form of control?

If you don't like the Nintendo controller on aesthetical grounds then that is one thing, but the concept is far advanced. If the standard control scheme sticks throughout this generation of consoles... and even in to the next, then the gaming industry will be stuck in creative rut. You have all this ability to create these worlds, but the way you interact with them is archaic and far too rigid.

So, congratulations to Nintendo. If not for the new controller design, then for the actual idea and concept that other developers will be looking at in the future.
[right][snapback]177901[/snapback][/right]


to buzzed to understand that, dumb it down for me
post #41
17 September 2005, 20:57 UTC#41
I never said you were not controlling it, and telling your character to jump is the same as suggesting in the contex that I used it in. The main point was that this new controller is opening up a new way to interact and controll games, something that is alot more interactive than our current way on controlling games.

I mean instead of pushing the A button to swing your sword at a dragon you actually swing, parry, and slice at the dragon yourself.
post #42
17 September 2005, 20:58 UTC#42
QUOTE(Nuggeto @ Sep 17 2005, 08:57 PM)
I never said you were not controlling it, and telling your character to jump is the same as suggesting in the contex that I used it in. The main point was that this new controller is opening up a new way to interact and controll games, something that is alot more interactive than our current way on controlling games.

I mean instead of pushing the A button to swing your sword at a dragon you actually swing, parry, and slice at the dragon yourself.
[right][snapback]177929[/snapback][/right]


Fair enough. We Both win now lets go chill and swing our tv remotes at the tv and kill some dragons.
post #43
17 September 2005, 20:59 UTC#43
oh now I get it

you are using the controller to actually do the action

for example you can press a piano key set to guitar mode, and it sounds like a guitar a cord

or you could get a guitar and put your hands in the righ poistion and hit the cord in the right motion to make your own a cord

the new controllers are just giving us more controll over the character it's self

am I close steven?
post #44
17 September 2005, 21:02 UTC#44
yeah, dude watch the video in the first post, I can tell you don't feel good by your typing lol

Also they are releasing other adons with certain games, like for a guitar thing they might have a plastic guitar type thing that comes with the game that will plug up to the controller, or for a first person shooter they will have a light gun come with it but when you move it around the screen will actuall move just like if it were your mouse on a pc.
post #45
17 September 2005, 22:12 UTC#45
Regardless of what games come out for the revolution, im going to have to buy it not only because of the massive library of games that I would be able to download. (There are a LOOOT of super nintendo games I have been dieing to play over and emulators just don't have the right feel. ) but the controller seems so damn neat! I was a PURE console guy up until a few years ago. I just didn't really know about the pc gaming world other than half life and doom. Mouse and keyboard CRUSH controllers and I almost refuse to use a controller unless the game is a racing game or something to that extent (ex. fps + controller = frustration of knowing it would be much easier with a mouse) Halo gives me a headache not because its a bad game but because using a controller makes me impatient because mice + keyboards are controllers to the 100th power. I REALLY think this could be the new wave in gaming controllers. I would much rather see this evolve into something great rather than stick to the same awkward shaped thumb mashing tools. Sure it might not work, sure you may not like it, sure it could be better, but the concept of it (as simple as it actually is) just amazes me to no end what they could harness with this technology.

Just imagine if they made a visor + headset combo that displayed the image, and any way you moved your head is where you looked, and the rest of the controls were manual. If you want to turn around quickly, you just turn around. Hear something to the left? Turn your head or body quickly to the left. They could also make it read height, so you could reset it at your standing position, and as you crouched more/more your player crouched more and more (a la being able to take cover behind anything because you will be able to crouch as low as your body can go). If you jump/move higher than the standing position, your player jumps. They could even incorporate that now, except, not using the visor/headset. Just get a hat or something to go over your head and read the height you are at in addition to using the controller for anything else.

Hell our kids are probally going to be wondering how the hell we controlled games with buttons on a peice of plastic lol.
post #46
17 September 2005, 22:22 UTC#46
QUOTE(Nuggeto @ Sep 17 2005, 10:12 PM)
Hell our kids are probally going to be wondering how the hell we controlled games with buttons on a peice of plastic lol.
[right][snapback]178008[/snapback][/right]


lol, I can see that being true.

You think that one day it will get to the stage where, u sit down put on a hat or soemthign and u r completely taken into the game, it feels real etc and u move how u would out of the game?

At the rate technology is going I can see it happening eventually.
post #47
17 September 2005, 22:23 UTC#47
that would rock

but then it maybecome so fun no one will one to leave

just like life light in pen dragon

society will slowley crumble cause everyone wants to live there fantasy and shit

so I will have to become a kick ass bad ass rambo type but with ninja skills and a dark and mysteriouse past

so I can kick ass take names and mack on all the fine bitches
post #48
17 September 2005, 22:25 UTC#48
Well skipper that was kinda my point.........Sony and Microsoft aren't going to take us there though, well maby if Nintendo gets alot of praise with its new system the might jump on, But they are going for more power and better gfx, Nintendo seems to want to take us from playing the game to being "in" the game.
post #49
17 September 2005, 22:26 UTC#49
QUOTE(Nuggeto @ Sep 17 2005, 10:25 PM)
Well skipper that was kinda my point.........Sony and Microsoft aren't going to take us there though, well maby if Nintendo gets alot of praise with its new system the might jump on, But they are going for more power and better gfx, Nintendo seems to want to take us from playing the game to being "in" the game.
[right][snapback]178019[/snapback][/right]


nintendo is also really gay

so it may take me awhile to get past that
post #50
17 September 2005, 22:30 UTC#50
I grew up with Nintendo, it was like something that was always there for me......That might sound gay, but when ever shit was going on in my life and at such a young age (trust me I relly went threw to much for my small mind to handle) I could turn on my Super Nintendo and everything was ok, I could just play mario and have fun. But when I got older I wanted more mature games and the Gamecube really let me down, But I can never turn my back on Nintendo. I think they are going to do I really good thing with the rev.
post #51
17 September 2005, 22:31 UTC#51
QUOTE(Nuggeto @ Sep 17 2005, 10:30 PM)
I grew up with Nintendo, it was like something that was always there for me......That might sound gay, but when ever shit was going on in my life and at such a young age (trust me I relly went threw to much for my small mind to handle) I could turn on my Super Nintendo and everything was ok, I could just play mario and have fun. But when I got older I wanted more mature games and the Gamecube really let me down, But I can never turn my back on Nintendo. I think they are going to do I really good thing with the rev.
[right][snapback]178027[/snapback][/right]


I hear you man, nintendo holds a special place in that heart of yours
post #52
18 September 2005, 14:04 UTC#52
The controller looks like absolute crap, along with the PS3 controller. In the next gen console wars I expect the Xbox 360 to be an amazing console until the PS3 comes out
post #54
19 September 2005, 06:06 UTC#54
I must say it is orgional
post #57
19 September 2005, 13:45 UTC#57
thats petarded
post #58
20 September 2005, 21:06 UTC#58
QUOTE(skipper @ Sep 17 2005, 10:22 PM)
QUOTE(Nuggeto @ Sep 17 2005, 10:12 PM)
Hell our kids are probally going to be wondering how the hell we controlled games with buttons on a peice of plastic lol.
[right][snapback]178008[/snapback][/right]


lol, I can see that being true.


[right][snapback]178014[/snapback][/right]




mine won't because I won't allow them to be nerds,
post #59
20 September 2005, 21:14 UTC#59
QUOTE(SaM{LoB} @ Sep 20 2005, 03:06 PM)
QUOTE(skipper @ Sep 17 2005, 10:22 PM)
QUOTE(Nuggeto @ Sep 17 2005, 10:12 PM)
Hell our kids are probally going to be wondering how the hell we controlled games with buttons on a peice of plastic lol.
[right][snapback]178008[/snapback][/right]


lol, I can see that being true.


[right][snapback]178014[/snapback][/right]




mine won't because I won't allow them to be nerds,
[right][snapback]180333[/snapback][/right]

yeah,cause we all know anyone who plays videogames are nerds Image file not present in the recovered backup
post #60
20 September 2005, 21:19 UTC#60
not playing them but to the extent they take over their lives then yeh