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How about making a game yourself?

6 posts · page 1 of 1

post #1
22 April 2006, 18:54 UTC#1
Hi!

I'm a member of the Conflict:Omega gamedev team since Sept. 2005. We're constantly searching for talented texture artists, mappers, 3d-modelers, level designers, concept artists, storyboarders, programmers etc.
I'm working as a 3d-modeler for high-polycount objects.

Some of my works you can find in here at HGF:

http://homegrownforums.com/index.php?showtopic=12220

C:O will be a MMORPG playing in a post-apocalyptic America. The Idea might not seem very original, but we'll have some cool new features as advanced AI for the NPC's and game-in-game features like car races, fighting arenas, hacking, etc.
The game is developed from scratch, not another game-mod!
We're using the Lawmaker Engine of Darkroom Studios: http://www.darkroomstudios.com/

If you are interested, not only as a contributor, but also as a gamig enthusiast, take a look at our website:

http://www.conflictomega.com

Thanks for your interest!


al'be:do
post #2
22 April 2006, 18:57 UTC#2
Nice, I made a game once myself based on the Duke Nukem engine, wasn't a mod because I completely modified the source.

http://borgn.totalconversions.com

IS yours totally stand a lone? Or did u use a existing engine?
post #3
22 April 2006, 19:43 UTC#3
As I told above, we're using the Lawmaker engine.
We wanted to utilize the Torque shader engine before but although the makers of Torque were nice guys their release date of the engine was too far away and they changed the date all the time.
Lawmaker works fine and it has a kick-ass level mapping/editing tool. We write big parts of the game code ourselves and work together with a company that is specialized in developing AI code.
post #4
22 April 2006, 19:46 UTC#4
hey man

im up for that
post #5
22 April 2006, 20:03 UTC#5
Nice to hear, mate!
post #6
22 April 2006, 20:06 UTC#6
welcome to HGF :)

Nice avatar, Shawshank Redemption is awesome :D